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All 11 game Reviews


Toss the Turtle Toss the Turtle

Rated 5 / 5 stars

Turtle has been tossed

And he enjoys it.

Very awesome game, thought the glitch where the game background becomes the title menu is pretty... distracting. Odd that it even functions as the menu.
Overall though, awesome work. :D

Best so far: 3989193.8 feet. I'm that awesome :(



Viva Caligula Viva Caligula

Rated 5 / 5 stars

Viva Caligula, indeed

I remember playing this a long time ago in my Latin class. Good times.

Favorite combo lately... music thing that makes them fight each other. Light a clump of people on fire. Turn them into zombiebonemonsterthings. Walk around and let people respawn. Repeat.
Mayhem!

Haha. Awesome game, good job.


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Hedgehog Launch Hedgehog Launch

Rated 5 / 5 stars

Win

Dunno exactly how long it took, I took a lot of random breaks here.
But, 8 days ingame.
Woot. ;)

Great work here.



Vending Machine Champ Vending Machine Champ

Rated 3.5 / 5 stars

Good

Pretty interesting game, nice graphics and pretty fun, but really hard.
... That was probably bad wording. Not all of it is hard - for me, it was mostly the hitting-the-targets-on-a-moving-vendi ng-machine bit that got me. I've yet to beat a level. Then again, I'm half awake, what do I know. :/

Either way, decent, but could be a smidge easier.



Coil Coil

Rated 5 / 5 stars

Great.

Amazing work as always, you guys.
:D



pulsar pulsar

Rated 4 / 5 stars

Not bad.

The steering is a bit... off though. I found it kinda hard to control... that, and it seemed kinda slow to me. Otherwise, neat. :)



Banana Rider Banana Rider

Rated 1 / 5 stars

eh.

Cute, but I've seen a game /exactly/ like this, just without the banana. Sorry.



Dino Run Dino Run

Rated 5 / 5 stars

Rawrrr.

haha, this is so very addicting... I love it. :) Great work!


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Binary Translator Binary Translator

Rated 4 / 5 stars

Nice...

Pretty good, but it'd be amazing if it could translate back.


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The Red Guy Game 1.5 The Red Guy Game 1.5

Rated 3.5 / 5 stars

Decent.

Decent idea, but imo, the bars deplete too quickly / the guy walks too slowly. I focus more on getting the guy around and keeping his health meters up than I do the creativity meters, and that kinda spoils things. Also, when using something, how exactly do you stop? Click the random red button that comes up? I do that, the guy walks halfway across the room, and that wastes valuable health bar bits. Apart from that, this seems like a pretty interesting idea. Nice work so far.